Postgraduate Diploma in Evaluation with Diverse Users and Prototyping
Online 800-hour Postgraduate Diploma in Evaluation with Diverse Users and Prototyping. 8 modules covering WCAG 2.2 (web accessibility guidelines), UNE-EN 301 549 (ICT accessibility requirements) and Figma. Assigned tutor and open enrolment.
Take the controls.
Run a real engineering trade-off from this field. Move the sliders, watch the model react in real time and beat the challenge.
What you will be able to do
Characterise the functional, cognitive and cultural diversity of users.
Plan the recruitment of participants using ethical criteria.
Select evaluation methods adapted to diverse users.
Audit digital products against WCAG and EN 301 549.
Build accessible low- and high-fidelity prototypes.
Facilitate co-design sessions with users and stakeholders.
Iterate and validate an inclusive prototype based on evidence.
Who it's for
- UX researcher wishing to specialise in Evaluation with Diverse Users and Prototyping.
- Digital accessibility specialist wishing to specialise in Evaluation with Diverse Users and Prototyping.
- Inclusive product designer wishing to specialise in Evaluation with Diverse Users and Prototyping.
- Design for All consultant wishing to specialise in Evaluation with Diverse Users and Prototyping.
- Co-design facilitator wishing to specialise in Evaluation with Diverse Users and Prototyping.
- Interaction designer wishing to specialise in Evaluation with Diverse Users and Prototyping.
- Engineering or science graduates seeking to enter technology and software.
What you'll work with
- WCAG 2.2 (web accessibility guidelines)
- UNE-EN 301 549 (ICT accessibility requirements)
- ISO 9241-210 (human-centred design)
- Directive (EU) 2016/2102 (accessibility of public sector websites)
- UNE-EN 17161 (Design for All)
- ISO 9241-11 (usability, definitions)
- Regulation (EU) 2016/679 (GDPR)
8 modules · 800 h
1.1Functional, cognitive and sensory diversity1.2Age, culture and digital literacy1.3Social and biopsychosocial model of disability1.4Universal design and inclusive design1.5Temporary and situational disability1.6Intersectionality in design1.7Neurodiversity and design1.8Regulation: European Accessibility Act1.9EN 301 549 standard1.10Case study: exclusion audit of a product
2.1Defining representative samples2.2Recruitment through associations2.3Accessible informed consent2.4Easy-to-read language and pictograms2.5Support and carers during sessions2.6Fair compensation of participants2.7Data protection for vulnerable groups2.8Ethics committees and approval2.9Sampling bias2.10Workshop: consent in easy-to-read language
3.1Moderated usability testing3.2Think-aloud and adaptations3.3Remote and asynchronous evaluation3.4Adapted interviews and questionnaires3.5Observation in context3.6Eye tracking with diverse users3.7Evaluation with assistive technologies3.8Usability metrics: ISO 9241-113.9Thematic qualitative analysis3.10Practice: usability test with a screen reader
4.1WCAG 2.2 guidelines: POUR principles4.2Screen readers: NVDA, JAWS and VoiceOver4.3Keyboard navigation4.4Contrast, typography and size4.5Subtitles and audio description4.6ARIA and semantics4.7Automated tools: axe and WAVE4.8Manual accessibility evaluation4.9Accessibility in mobile applications4.10Laboratory: WCAG audit of a website
5.1Sketches and paper prototypes5.2Wireframes and navigable prototypes in Figma5.3Physical product prototyping5.43D printing and tactile models5.5Arduino prototyping for physical interfaces5.6Voice and conversational prototypes5.7Wizard of Oz and function simulation5.8Appropriate fidelity at each stage5.9Accessible components in design systems5.10Workshop: accessible navigable prototype
6.1Co-design methodologies6.2Adapted participatory workshops6.3Generative tools: kits and cards6.4Inclusive personas and scenarios6.5Design with people with intellectual disabilities6.6Design with older people6.7Design with children6.8Managing group dynamics6.9Synthesis of co-design results6.10Case study: co-design of a transport app
7.1Prioritising usability problems7.2Severity of findings7.3Rapid iterations and redesign7.4Comparative A/B testing7.5Summative validation7.6Documentation of inclusive requirements7.7Accessibility statement7.8Post-launch monitoring7.9Inclusion metrics7.10Practice: findings and recommendations report
8.1Defining the design challenge8.2Research with diverse users8.3Inclusive requirements8.4Iterative prototyping8.5Evaluation with users8.6Accessibility audit8.7Final redesign8.8Validation plan8.9Dissertation and presentation8.10Final review with the tutor
How you'll learn
100 % online training on the SEIUM campus, with downloadable material, recorded classes and an assigned technical tutor. No fixed timetables: students progress at their own pace within the intake, which makes it possible to combine the programme with work.
Each module combines theory, guided reading of the original standard and applied exercises. The working software is Figma, axe DevTools, NVDA, Maze, Lookback, in free, academic or evaluation versions. Trials are studied using real usability testing procedures with users with disabilities, co-design sessions and digital accessibility audits. Assessment is continuous per module plus the final integrative project.
Build it end to end
Your final project follows the real engineering workflow, step by step, reviewed by your tutor.
Characterise the functional, cognitive and cultural diversity of users.
Plan the recruitment of participants using ethical criteria.
Select evaluation methods adapted to diverse users.
Audit digital products against WCAG and EN 301 549.
Build accessible low- and high-fidelity prototypes.
Where this takes you
Requirements
- Prior technical training or professional experience in the sector. No university degree is required.
- Internet connection and a computer capable of running the programme's software.
- Sufficient Spanish to follow technical standards documentation.
Ready to start?
Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.
Frequently asked questions
The programme is 800 hours in total, spread over 6 to 8 months. That is between 10 and 15 hours per week on average, compatible with a full-time job.
You will work with Figma, axe DevTools, NVDA, Maze, Lookback. Free, academic or evaluation versions are used, and the tutor indicates the free alternative where one exists.
A SEIUM diploma upon passing the continuous assessment and the integrative project. It is in-house training, not an official Ministry qualification.
Yes. Modules passed in a course or diploma in the same area are credited towards the advanced programme. Check the recognition policy when you enrol.
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