Postgraduate DiplomaMotorcycles & 2-Wheelers Applications open

Postgraduate Diploma in Brand Identity and 2R Surfaces

800-hour online Postgraduate Diploma in Brand Identity and 2R Surfaces. 8 modules covering UNECE Regulation No. 53, UNECE Regulation No. 81 and Autodesk Alias. Assigned tutor and open enrolment.

Duration800 h
ModeOnline
LanguageEnglish
Start datesSet by the faculty
AwardSEIUM Institute diploma
Virtual lab · try it before you enrol

Take the controls.

Run a real engineering trade-off from this field. Move the sliders, watch the model react in real time and beat the challenge.

SIM · LIVE ●
Learning outcomes

What you will be able to do

01

Analyse the formal DNA and brand identity of motorcycle makes.

02

Apply principles of proportion and formal language to motorcycle design.

03

Communicate concepts through sketching and rendering.

04

Model Class A surfaces with continuity and reflection quality.

05

Integrate physical and digital modelling into the design process.

06

Adapt the design to technical and type-approval constraints.

07

Define proposals for colour, graphics and design protection.

Profile

Who it's for

  • Motorcycle designer looking to specialise in Brand Identity and 2R Surfaces.
  • Class A surface modeller looking to specialise in Brand Identity and 2R Surfaces.
  • Colour and graphics designer looking to specialise in Brand Identity and 2R Surfaces.
  • Digital modeller looking to specialise in Brand Identity and 2R Surfaces.
  • Product identity manager looking to specialise in Brand Identity and 2R Surfaces.
  • 3D visualiser looking to specialise in Brand Identity and 2R Surfaces.
  • Engineering or science graduates seeking to enter motorcycle manufacturing.
Standards & tools

What you'll work with

  • UNECE Regulation No. 53
  • UNECE Regulation No. 81
  • Regulation (EU) No 168/2013
  • Regulation (EU) No 44/2014
  • Regulation (EU) 2024/2822 (designs)
  • UNECE Regulation No. 50
Syllabus

8 modules · 800 h

  1. 1.1Brand DNA and perceived values
  2. 1.2Product architecture and model families
  3. 1.3Iconic elements: tank, headlight and pillion seat
  4. 1.4Heritage, retro and reinterpretation
  5. 1.5Formal language of European and Japanese brands
  6. 1.6Positioning by segment and customer
  7. 1.7Coherence between motorcycle, equipment and communication
  8. 1.8Visual benchmarking of competitors
  9. 1.9Managing the brand across generations
  10. 1.10Case study: analysis of the formal language of two brands
  1. 2.1Visual mass and the engine–chassis–wheels triangle
  2. 2.2Stance, posture and line tension
  3. 2.3Waistline and flow from the steering head to the pillion seat
  4. 2.4Proportions by engine capacity and segment
  5. 2.5Full versus tense surfaces
  6. 2.6Contrast between technical elements and bodywork
  7. 2.7Side, three-quarter and front views
  8. 2.8Reading the motorcycle in motion
  9. 2.9Light signature as identity
  10. 2.10Workshop: side-view proportion study
  1. 3.1Rapid concept sketching
  2. 3.2Perspective and wheel ellipses
  3. 3.3Digital rendering in Photoshop and Procreate
  4. 3.4Technical illustration in orthographic views
  5. 3.5Moodboards and trend boards
  6. 3.6Product storytelling
  7. 3.7Presenting proposals to management
  8. 3.8Evaluating ideas against criteria
  9. 3.9Iteration and concept selection
  10. 3.10Practical exercise: three concept proposals for a naked middleweight
  1. 4.1Continuity G0, G1, G2 and G3
  2. 4.2Control curves and surface degree
  3. 4.3Modelling in Autodesk Alias
  4. 4.4Zebra and curvature analysis
  5. 4.5Highlight lines and reflections
  6. 4.6Transitions between bodywork panels
  7. 4.7Tank and side cover surfaces
  8. 4.8Integration of headlights and lights
  9. 4.9Draft requirements for surfaces
  10. 4.10Workshop: modelling the tank in Alias
  1. 5.1Industrial clay modelling
  2. 5.2Scanning and reverse engineering of mock-ups
  3. 5.3Milling scale models
  4. 5.4Virtual reality for design review
  5. 5.5Gravity Sketch and immersive modelling
  6. 5.6Rendering with KeyShot and VRED
  7. 5.7Workflow between design and engineering
  8. 5.8Surface freezing
  9. 5.9Technical feasibility review
  10. 5.10Practical exercise: scanning and cleaning a clay mock-up
  1. 6.1Packaging of engine, radiator and exhaust
  2. 6.2UNECE R53 lighting requirements
  3. 6.3Mirrors and field of vision under R81
  4. 6.4Number plate holder and rear overhang
  5. 6.5External projections and minimum radii
  6. 6.6Aerodynamics and cooling
  7. 6.7Plastic manufacturing tolerances
  8. 6.8Possible materials and finishes
  9. 6.9Tooling costs per part
  10. 6.10Case study: adapting a design to European type approval
  1. 7.1Decoration and bodywork graphics
  2. 7.2Colour palettes by market
  3. 7.3Logos and typography on the product
  4. 7.4Special editions and racing replicas
  5. 7.5Launch renders
  6. 7.6Product photography
  7. 7.7Consistency across official accessories
  8. 7.8Managing graphics suppliers
  9. 7.9Protection of industrial design
  10. 7.10Case study: colour range for a launch
  1. 8.1Brand analysis and briefing
  2. 8.2Concept exploration
  3. 8.3Concept selection and development
  4. 8.4Modelling the final surface
  5. 8.5Final visualisation and renders
  6. 8.6Review of technical constraints
  7. 8.7Graphics and colour proposal
  8. 8.8Design registration
  9. 8.9Report and presentation
  10. 8.10Final review with the tutor
Methodology, software & labs

How you'll learn

100 % online training on the SEIUM Institute campus, with downloadable material, recorded classes and an assigned technical tutor. There are no fixed timetables: students progress at their own pace within the intake, which makes it possible to combine study with work.

Each module combines theory, guided reading of the original standard and applied exercises. The working software is Autodesk Alias, Rhinoceros, KeyShot, Gravity Sketch, Adobe Photoshop, in free, academic or evaluation versions. Tests are studied using real procedures for motorcycle concept sketching and modelling, Class A surface modelling with reflection analysis, and design review in virtual reality. Assessment is continuous per module, plus the final integrating project.

Accreditable laboratories(EN ISO/IEC 17025) with a rotor test rig, EMC/Lightning pre-compliance, HIL/SIL, vibration/acoustics.
Evidence-driven final project:safety case, test plan, compliance dossier and operational limits.
Industry mentoring:faculty with experience in training, , eVTOL/UAM and flight test.
Flexible format(hybrid/online), international cohorts and support from SEIUM Career Services.
Ethics and safety:safety-by-design approach, cyber-OT, DIH and compliance as pillars.
Capstone project

Build it end to end

Your final project follows the real engineering workflow, step by step, reviewed by your tutor.

Brand analysis and briefing

Analyse the formal DNA and brand identity of motorcycle makes.

Concept exploration

Apply principles of proportion and formal language to motorcycle design.

Concept selection and development

Communicate concepts through sketching and rendering.

Modelling the final surface

Model Class A surfaces with continuity and reflection quality.

Final visualisation and renders

Integrate physical and digital modelling into the design process.

Career opportunities

Where this takes you

Motorcycle designerClass A surface modellerColour and graphics designerDigital modellerProduct identity manager3D visualiser
Admissions & scholarships

Requirements

  • Prior technical training or professional experience in the sector. No university degree is required.
  • Internet connection and a computer capable of running the programme's software.
  • Sufficient Spanish to follow technical regulatory reading.

Ready to start?

Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.

FAQ

Frequently asked questions

The programme totals 800 hours, spread over 6 to 8 months. That is an average of 10 to 15 hours per week, compatible with a full-time job.

The programme uses Autodesk Alias, Rhinoceros, KeyShot, Gravity Sketch and Adobe Photoshop. Free, academic or evaluation versions are used, and the tutor indicates a free alternative where one exists.

An own-award diploma from SEIUM Institute upon passing the continuous assessment and the integrating project. It is in-house training, not an official qualification from the Ministry.

Yes. Modules passed in a course or postgraduate diploma in the same area are recognised in the higher-level programme. Check the recognition policy when you enrol.

Postgraduate Diploma in Brand Identity and 2R SurfacesEnrol
Scroll to Top
SEIUM – Institute of Advanced Engineering
Privacy Overview

This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.