Master’s in Lighting Engineering & Perception
Online master's programme of 1,900 hours in lighting and perception engineering, structured in 12 modules covering human vision, photometry and colorimetry, colour perception, glare and visual comfort, non-visual effects of light, lighting technology, interior lighting design, vehicle lighting, lighting simulation, applied perceptual research and sustainability, with an assigned technical tutor.
Take the controls.
Run a real engineering trade-off from this programme. Move the sliders, watch the model react in real time and beat the challenge.
What you will be able to do
Explain how human vision works under different lighting conditions.
Measure photometric, colorimetric and melanopic quantities.
Evaluate glare, flicker and visual comfort.
Apply the non-visual effects of light to the design of spaces.
Design interior and product lighting in accordance with EN 12464-1.
Simulate and validate lighting proposals with professional tools.
Plan perceptual studies with statistical and ethical rigour.
Who it's for
- Lighting designers.
- Lighting engineers.
- Researchers in visual perception.
- Photometry and metrology specialists.
- Human-centric lighting consultants.
- Luminaire product engineers.
- Engineering or science graduates aiming to enter architectural lighting.
What you'll work with
- EN 12464-1:2021 (lighting of indoor work places)
- CIE S 026/E:2018 (metrology for ipRGC-influenced responses to light)
- IEC 62471:2006 (photobiological safety of lamps and lamp systems)
- EN 17037:2018 (daylight in buildings)
- EN 15193-1:2017 (energy requirements for lighting)
- Regulation (EU) 2019/2020 (ecodesign requirements for light sources)
- ANSI/IES TM-30-20 (method for evaluating light source colour rendition)
- UNECE Regulation No 149 (road illumination devices for vehicles)
- DIALux evo
- Relux
- Ansys Speos
- Radiance
- LMK LabSoft
12 modules · 1900 h
1.1. Anatomy of the eye and photoreceptors1.2. Photopic, mesopic and scotopic vision1.3. Luminous efficiency function V(λ)1.4. Light and dark adaptation1.5. Spatial contrast sensitivity1.6. Visual acuity and age1.7. Eye movements and fixations1.8. ipRGC ganglion cells1.9. Peripheral vision and motion detection1.10. Laboratory: measurement of contrast sensitivity
2.1. Flux, intensity, illuminance and luminance2.2. Goniophotometry and IES and LDT files2.3. CIE 1931 and CIELAB colour spaces2.4. Correlated colour temperature2.5. Colour rendering Ra and TM-302.6. Melanopic metrics under CIE S 0262.7. Spectroradiometry and spectral measurement2.8. Uncertainty in photometric measurement2.9. Calibration of luminance meters and spectrometers2.10. Practical exercise: spectral characterisation of LED sources
3.1. Colour constancy and chromatic adaptation3.2. CIECAM02 and CAM16 appearance models3.3. The Helmholtz-Kohlrausch effect on brightness3.4. Illuminant and observer metamerism3.5. Perception of light quality3.6. Emotional associations of colour and light3.7. Cultural differences in lighting preference3.8. Colour vision deficiencies3.9. Colour difference ΔE20003.10. Workshop: evaluation of metamerism in a light booth
4.1. Disability glare and veiling luminance4.2. Discomfort glare and the De Boer scale4.3. UGR index for interiors4.4. Headlamp glare in night-time driving4.5. Flicker and stroboscopic effect: PstLM and SVM4.6. Visual fatigue in prolonged tasks4.7. Luminance of displays and surroundings4.8. Luminance ratios in the visual field4.9. Glare in older users4.10. Practical exercise: UGR calculation in an office
5.1. The circadian system and the suprachiasmatic nucleus5.2. Melatonin suppression by light5.3. Acute effects on alertness and performance5.4. Integrative human-centric lighting5.5. Lighting for shift work5.6. Blue light hazard and myths5.7. Photobiological safety under IEC 624715.8. Daily exposure recommendations5.9. Quality of the scientific evidence5.10. Case study: circadian lighting in a hospital
6.1. LED physics and phosphor conversion6.2. OLED and surface sources6.3. Laser sources and remote phosphor conversion6.4. Drivers, dimming and power factor6.5. Thermal management and L70 lifetime6.6. Lenses, reflectors and light guides6.7. Micro-optics and diffusers6.8. DALI-2 control and wireless protocols6.9. Lumen maintenance under LM-806.10. Laboratory: luminaire measurement on a goniophotometer
7.1. EN 12464-1 requirements by task7.2. Layers of general, task and accent lighting7.3. Daylight in buildings under EN 170377.4. Visual hierarchy and modelling7.5. Lighting for offices and work environments7.6. Retail lighting and product perception7.7. Museums and preventive conservation7.8. Hospital and healthcare lighting7.9. Energy efficiency and LENI under EN 15193-17.10. Workshop: lighting project for an office in DIALux
8.1. Adaptive headlamps and LED matrix8.2. Driver perception in night-time driving8.3. Pedestrian visibility with dipped beam8.4. Light signature and brand recognition8.5. Interior ambient lighting and spatial perception8.6. Displays and reflections in the cabin8.7. External communication light signals8.8. UNECE 149 photometric requirements8.9. Rear lamps and reaction time8.10. Practical exercise: perceptual study of light signatures
9.1. Illuminance calculation by radiosity9.2. Spectral ray tracing9.3. Physically based rendering9.4. HDR photography and luminance maps9.5. Calibrated luminance cameras9.6. Virtual reality for lighting studies9.7. Validating simulation against measurement9.8. Comparison of DIALux, Relux and Speos9.9. Visual communication of lighting proposals9.10. Laboratory: luminance map with an HDR camera
10.1. Classical and adaptive psychophysical methods10.2. Magnitude and category scales10.3. Experimental design for lighting studies10.4. Statistical analysis with mixed models10.5. Light booths and test rooms10.6. Field studies with users10.7. Ethics and informed consent10.8. Eye tracking in lit environments10.9. Physiological measures of response to light10.10. Case study: colour temperature preference experiment
11.1. Ecodesign under Regulation (EU) 2019/202011.2. Energy labelling under Regulation (EU) 2019/201511.3. Repairable and circular luminaires11.4. Life cycle assessment of luminaires11.5. Lighting criteria in WELL and LEED11.6. Light pollution and the night sky11.7. CE marking and applicable directives11.8. Green public procurement of lighting11.9. WEEE waste management11.10. Workshop: life cycle assessment of a luminaire
12.1. Defining the perceptual problem12.2. Review of the scientific literature12.3. Design of the study or project12.4. Photometric and spectral measurements12.5. Simulation and lighting prototype12.6. Perceptual study with users12.7. Analysis of the results obtained12.8. Lighting design recommendations12.9. Master's Thesis report12.10. Master's Thesis: defence before a panel
How you'll learn
A 100% online programme on the SEIUM campus, with downloadable materials, recorded classes and an assigned technical tutor. There are no fixed timetables: you progress at your own pace within each intake, so the programme is compatible with full-time work.
Each module combines theory, guided reading of the original standard and applied exercises. The working software is DIALux evo, Relux, Ansys Speos, Radiance and LMK LabSoft, in free, academic or evaluation versions. Testing is studied through real procedures: psychophysical experiments in a light booth, measurements with a goniophotometer and spectroradiometer, and luminance maps with an HDR camera. Assessment is continuous by module, plus the final Master's Thesis.
Standards covered: EN 12464-1:2021, CIE S 026/E:2018, IEC 62471:2006, EN 17037:2018, EN 15193-1:2017, Regulation (EU) 2019/2020, ANSI/IES TM-30-20 and UNECE Regulation No 149.
Build it end to end
Your final project follows the real engineering workflow, step by step, reviewed by your tutor.
Where this takes you
Requirements
- A university degree in engineering, science or architecture, or equivalent demonstrable professional experience.
- An internet connection and a computer capable of running the programme software.
- English sufficient to read technical standards.
Ready to start?
Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.
Frequently asked questions
The programme totals 1,900 hours over 12–14 months. You set your own pace within each intake, and your tutor helps you plan the workload around your job.
You work with DIALux evo, Relux, Ansys Speos, Radiance and LMK LabSoft, using free, academic or evaluation versions. Your tutor indicates the free alternative wherever one exists.
A SEIUM Institute diploma, awarded on passing the continuous assessment and the Master's Thesis. It is SEIUM's own qualification, not an official state degree; its recognition depends on the programme completed and the regulations of each country.
Yes. Modules passed in a course or postgraduate diploma in the same area are recognised in the higher programme. Ask about the recognition policy when you enrol.
A university degree in engineering, science or architecture (or equivalent professional experience), a computer able to run the software and English sufficient to read technical standards.
Start dates are set by SEIUM's faculty for each intake. Our admissions team will confirm the next available date when you apply.
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