Master'sDesign, HMI & Product Applications open

Master’s in Motorcycle Design Engineering: Identity and Ergonomics

Online master's programme of 1,900 hours in motorcycle design engineering, identity and ergonomics. 12 modules covering brand identity, rider ergonomics, geometry and dynamics, chassis, fairings and aerodynamics, lighting, electric motorcycles, rider safety, CMF and professional design tools, with an assigned technical tutor.

Duration1900 h
ModeOnline
LanguageEnglish
Start datesSet by the faculty
AwardSEIUM Institute diploma
Virtual lab · try it before you enrol

Take the controls.

Run a real engineering trade-off from this programme. Move the sliders, watch the model react in real time and beat the challenge.

SIM · LIVE ●
Learning outcomes

What you will be able to do

01

Analyse the formal identity of motorcycle brands and types.

02

Design rider and passenger ergonomics.

03

Relate chassis geometry to stability and handling.

04

Integrate mechanical components, fairings and lighting into the design.

05

Propose electric motorcycle concepts with their own identity.

06

Incorporate active and passive rider safety.

07

Present projects using professional design tools.

Profile

Who it's for

  • Motorcycle designers who want to combine strong brand identity with sound engineering.
  • Two-wheeler ergonomics engineers working on rider and passenger comfort.
  • Digital surface modellers creating class-A surfaces for motorcycles.
  • Motorcycle CMF designers defining colours, materials and finishes.
  • Chassis engineers who want to understand how geometry shapes the design.
  • Accessory and customisation designers working with kits and special editions.
  • Engineering or science graduates seeking to move into the motorcycle sector.
Standards & tools

What you'll work with

  • Regulation (EU) No 168/2013 (approval and market surveillance of two- or three-wheel vehicles and quadricycles)
  • UN/ECE Regulation No 53 (installation of lighting and light-signalling devices on L3 vehicles)
  • UN/ECE Regulation No 22 (06 series) (protective helmets and visors)
  • UN/ECE Regulation No 78 (braking of L-category vehicles)
  • EN 17092 (motorcyclists' protective garments)
  • EN 1621-1 (motorcyclists' protective clothing against mechanical impact: limb protectors)
  • Delegated Regulation (EU) No 3/2014 (vehicle functional safety requirements for L-category vehicles)
  • Autodesk Alias
  • BikeSim
  • SOLIDWORKS
  • KeyShot
  • Gravity Sketch
Syllabus

12 modules · 1900 h

  1. 1.1History and types of motorcycle
  2. 1.2Naked, sport, trail, custom and scooter
  3. 1.3Brand identity in motorcycles
  4. 1.4Proportions and visual stance
  5. 1.5Tank, tail and front-end volumes
  6. 1.6Neo-retro and electric trends
  7. 1.7Design versus engineering in motorcycles
  8. 1.8The development process at a manufacturer
  9. 1.9Benchmarking of mid-range motorcycles
  10. 1.10Case study: analysis of a brand's identity
  1. 2.1The handlebar, seat and footpeg triangle
  2. 2.2Riding positions by motorcycle type
  3. 2.3Rider anthropometry
  4. 2.4Seat height and foot reach
  5. 2.5Reach to controls and levers
  6. 2.6Load on wrists and neck
  7. 2.7Comfort on long journeys
  8. 2.8Passenger ergonomics
  9. 2.9Adjustable elements and personalisation
  10. 2.10Lab: adjustable ergonomic rig
  1. 3.1Rake angle and trail
  2. 3.2Wheelbase and manoeuvrability
  3. 3.3Centre of gravity height
  4. 3.4Static and dynamic weight distribution
  5. 3.5Wobble and weave instability modes
  6. 3.6Lean angle and cornering
  7. 3.7Swingarm anti-squat geometry
  8. 3.8Gyroscopic effect of the wheels
  9. 3.9Multibody simulation of the motorcycle
  10. 3.10Practical: dynamic model in BikeSim
  1. 4.1Trellis, twin-spar and monocoque frames
  2. 4.2Swingarms and rear suspension
  3. 4.3Conventional and upside-down forks
  4. 4.4Spoked and cast wheels
  5. 4.5Exhausts as a design element
  6. 4.6Fuel tanks and covers
  7. 4.7Seats and tail units
  8. 4.8Footpegs and rearsets
  9. 4.9Visual integration of mechanical components
  10. 4.10Workshop: designing a tail unit with an integrated rear light
  1. 5.1Full fairings and half fairings
  2. 5.2Rider wind protection
  3. 5.3Adjustable screens and deflectors
  4. 5.4Racing wings and winglets
  5. 5.5Engine cooling ducts
  6. 5.6Aerodynamic noise in the helmet
  7. 5.7CFD simulation with a rider
  8. 5.8Motorcycle wind tunnel testing
  9. 5.9Fairing materials: ABS and carbon
  10. 5.10Case study: adjustable screen for a trail bike
  1. 6.1Motorcycle LED headlamps
  2. 6.2Brand light signature
  3. 6.3Indicators integrated into the fairing
  4. 6.4Tail lights and brake light
  5. 6.5Cornering lights based on lean angle
  6. 6.6TFT instrumentation and legibility
  7. 6.7Smartphone connectivity and navigation
  8. 6.8Switchgear and handlebar controls
  9. 6.9Lighting type-approval according to UNECE 53
  10. 6.10Practical: TFT display design for a trail bike
  1. 7.1Integration of the battery pack
  2. 7.2Electric motors and final drive
  3. 7.3New proportions without a combustion engine
  4. 7.4Sound and perception without an exhaust
  5. 7.5Battery and motor cooling
  6. 7.6Weight and centre of gravity
  7. 7.7Charging ports and their location
  8. 7.8Range and real-world use
  9. 7.9Electric form identity
  10. 7.10Workshop: concept for an electric naked bike
  1. 8.1Cornering ABS and inertial platforms
  2. 8.2Traction control and anti-wheelie
  3. 8.3Motorcycle-mounted and jacket airbags
  4. 8.4Body protectors to EN 1621
  5. 8.5Visibility and conspicuity
  6. 8.6Advanced rider assistance systems (ARAS)
  7. 8.7Helmets according to UNECE 22.06
  8. 8.8Protective clothing according to EN 17092
  9. 8.9MAIDS accident studies
  10. 8.10Case study: radar integration on a touring motorcycle
  1. 9.1Tank paints and lacquers
  2. 9.2Graphics, decals and liveries
  3. 9.3Chrome plating and sustainable alternatives
  4. 9.4Machined and anodised aluminium
  5. 9.5Exposed carbon fibre
  6. 9.6Seat upholstery
  7. 9.7Textures of plastic parts
  8. 9.8Weathering durability
  9. 9.9Personalisation and accessories
  10. 9.10Practical: CMF proposal for a special edition
  1. 10.1Motorcycle sketching in perspective
  2. 10.2Surface modelling in Alias
  3. 10.3Full-scale clay modelling
  4. 10.4Scanning and reverse engineering
  5. 10.5Virtual reality review
  6. 10.6Rendering and presentation
  7. 10.7Functional rolling prototypes
  8. 10.8Competitions and design portfolio
  9. 10.9Collaboration with chassis engineering
  10. 10.10Lab: clay model of a fuel tank
  1. 11.1Custom culture and builders
  2. 11.2Café racer and scrambler
  3. 11.3Off-road and enduro motorcycles
  4. 11.4Urban scooters and design
  5. 11.5Racing motorcycles
  6. 11.6Type-approvable conversion kits
  7. 11.7Restoration of classics
  8. 11.8Emerging markets and utility motorcycles
  9. 11.9Accessories and rider equipment
  10. 11.10Case study: scrambler conversion kit
  1. 12.1Briefing and target segment
  2. 12.2Research with riders
  3. 12.3Formal concept and sketches
  4. 12.4Proposed ergonomics and geometry
  5. 12.5Complete 3D modelling
  6. 12.6CMF and lighting of the proposal
  7. 12.7Ergonomic and technical validation
  8. 12.8Final project presentation
  9. 12.9Master's Thesis report
  10. 12.10Master's Thesis: defence before a panel
Methodology, software & labs

How you'll learn

Training is 100% online on the SEIUM campus, with downloadable material, recorded classes and an assigned technical tutor. There are no fixed timetables: you progress at your own pace within each intake, so the programme is compatible with full-time work.

Each module combines theory, guided reading of the original standard and applied exercises. The working software is Autodesk Alias, BikeSim, SOLIDWORKS, KeyShot and Gravity Sketch, in free, academic or evaluation versions. Testing is studied through real procedures: adjustable ergonomic rigs with riders, multibody dynamic simulation and full-scale clay modelling. Assessment is continuous by module, plus the final Master's Thesis.

Standards covered: Regulation (EU) No 168/2013, UN/ECE Regulation No 53, UN/ECE Regulation No 22 (06 series), UN/ECE Regulation No 78, EN 17092, EN 1621-1, Delegated Regulation (EU) No 3/2014.

Assigned technical tutor:every module ends with a deliverable that your tutor marks individually.
Standards-based learning:guided reading of Regulation (EU) No 168/2013, UN/ECE Regulation No 53 and UN/ECE Regulation No 22 (06 series) applied to real cases, not as a theoretical annex.
Industry software:Autodesk Alias, BikeSim, SOLIDWORKS, KeyShot, Gravity Sketch, in free, academic or evaluation versions.
Master's Thesis with defence:A complete motorcycle design project, from briefing and rider research to validated 3D model, defended before a panel.
Flexible format:100% online, no fixed timetables, compatible with full-time work.
Capstone project

Build it end to end

Your final project follows the real engineering workflow, step by step, reviewed by your tutor.

Briefing and rider research
Define the target segment and carry out research with riders.
Formal concept
Develop the formal concept through sketches and brand identity analysis.
Ergonomics and geometry
Propose the riding triangle and chassis geometry, checked with simulation.
3D model, CMF and lighting
Build the full 3D model and define its CMF and lighting.
Master's Thesis
A complete motorcycle design with ergonomic and technical validation, defended before a panel.
Career opportunities

Where this takes you

Motorcycle designerTwo-wheeler ergonomics engineerDigital surface modellerMotorcycle CMF designerChassis engineerAccessory and customisation designer
Admissions & scholarships

Requirements

  • University degree in engineering, science or architecture, or equivalent demonstrable professional experience.
  • Internet connection and a computer capable of running the programme's software.
  • English sufficient to read technical standards.

Ready to start?

Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.

FAQ

Frequently asked questions

The programme totals 1,900 hours over 12–14 months. You set your own pace within each intake, and your tutor helps you plan the workload around your job.

You work with Autodesk Alias, BikeSim, SOLIDWORKS, KeyShot, Gravity Sketch, using free, academic or evaluation versions. Your tutor indicates the free alternative wherever one exists.

A SEIUM Institute diploma, awarded on passing the continuous assessment and the Master's Thesis. It is SEIUM's own qualification, not an official state degree; its recognition depends on the programme completed and the regulations of each country.

Yes. Modules passed in a course or postgraduate diploma in the same area are recognised in the higher programme. Ask about the recognition policy when you enrol.

A degree in engineering, science or architecture (or equivalent professional experience), a computer able to run the software and English sufficient to read technical standards.

Start dates are set by SEIUM's faculty for each intake. Our admissions team will confirm the next available date when you apply.

Master’s in Motorcycle Design Engineering: Identity and ErgonomicsEnrol
Scroll to Top
SEIUM – Institute of Advanced Engineering
Privacy Overview

This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.