Postgraduate Diploma in Smart Helmet and Glove Interfaces
Online 800 h postgraduate diploma in Smart Helmet and Glove Interfaces. 8 modules covering UNECE Regulation No. 22 (06 series), Regulation (EU) 2016/425 and Figma. Assigned tutor and open enrolment.
Take the controls.
Run a real engineering trade-off from this programme. Move the sliders, watch the model react in real time and beat the challenge.
What you will be able to do
Analyse the rider's interaction constraints with helmet and gloves.
Integrate electronics into the helmet without compromising protection.
Design voice and audio interfaces that are robust to noise.
Develop smart gloves with sensors and haptic actuators.
Define reliable gestures and touch patterns while riding.
Articulate a connected ecosystem linking helmet, glove and motorcycle.
Validate products against PPE and radio equipment regulations.
Who it's for
- HMI interaction designer wishing to specialise in Smart Helmet and Glove Interfaces.
- Wearable electronics engineer wishing to specialise in Smart Helmet and Glove Interfaces.
- Audio engineer wishing to specialise in Smart Helmet and Glove Interfaces.
- Embedded firmware developer wishing to specialise in Smart Helmet and Glove Interfaces.
- Usability specialist wishing to specialise in Smart Helmet and Glove Interfaces.
- Product manager for connected equipment wishing to specialise in Smart Helmet and Glove Interfaces.
- Graduates in engineering or science seeking to enter the rider equipment sector.
What you'll work with
- UNECE Regulation No. 22 (06 series)
- Regulation (EU) 2016/425
- EN 13594:2015
- Directive 2014/53/UE
- ETSI EN 300 328
- IEC 62133-2:2017
- ISO 9241-920:2009
- ISO 15005:2017
8 modules · 800 h
1.1Interaction constraints with gloves and helmet1.2Input channels: touch, button, voice and gesture1.3Output channels: audio, haptics and light1.4Rider mental models1.5Interaction on the move versus stationary1.6Intercom communication between riders1.7Use cases: navigation, music, calls and alerts1.8State of the art in connected helmets and gloves1.9Safety as a design requirement1.10Case study: interaction analysis of a commercial intercom
2.1Bluetooth and mesh intercoms2.2Speakers and acoustics inside the helmet2.3Microphones and wind noise cancellation2.4Integration without compromising impact absorption2.5Antennas and propagation in the helmet2.6Batteries, charging and thermal management2.7Active lighting and helmet brake lights2.8Integrated cameras and recording2.9Watertightness and robustness2.10Laboratory: measuring wind noise on a microphone
3.1Speech recognition in noisy environments3.2Wake words and commands3.3Voice assistants and their integration3.4Dialogue design for riding3.5Spatial audio for directions3.6Sound levels and hearing protection3.7Prioritisation of audio messages3.8Intelligibility testing3.9Accessibility for users with hearing loss3.10Workshop: designing a voice command tree
4.1Conductive fabrics for touchscreens4.2Finger flex and pressure sensors4.3Haptic actuators in the glove4.4Integrated heating and control4.5Glove buttons and remote controls4.6Integration with EN 13594 protectors4.7Durability against washing and abrasion4.8Power and textile wiring4.9Ergonomics and control feel4.10Practice: glove prototype with a flex sensor
5.1Gesture recognition with IMU5.2Handlebar and head gestures5.3Haptic patterns for navigation5.4Vibrotactile alert codes5.5Tactile perception thresholds5.6Interference from motorcycle vibrations5.7Learning curve for tactile patterns5.8Reliability and gesture false positives5.9Assessment of the associated mental workload5.10Laboratory: haptic patterns on a test glove
6.1System architecture across helmet, glove and motorcycle6.2Bluetooth LE Audio protocols6.3Integration with TFT and manufacturer apps6.4Synchronisation between devices6.5Firmware version management6.6Communications security6.7Privacy of recorded audio and video6.8Compatibility between intercoms of different brands6.9Service business models6.10Case study: a manufacturer's connected ecosystem
7.1Helmet accessories and UNECE Regulation R22.067.2Electronic gloves and Regulation (EU) 2016/4257.3Radio CE marking under Directive 2014/53/UE7.4Electromagnetic compatibility testing7.5Battery safety in contact with the body7.6Usability testing on real roads7.7Measuring distraction with secondary tasks7.8Environmental testing for rain and temperature7.9Product technical file7.10Case study: validation plan for a helmet with an intercom
8.1User and function definition8.2Multimodal interaction design8.3Electronic and power architecture8.4Integrated functional prototype8.5Usability testing8.6Safety and distraction analysis8.7Equipment certification plan8.8Technical defence of the prototype8.9Report and presentation8.10Final review with the tutor
How you'll learn
Fully 100 % online training on the SEIUM campus, with downloadable material, recorded classes and an assigned technical tutor. No fixed timetable: students progress at their own pace within the intake, which makes it possible to combine study with work.
Each module combines theory, guided reading of the original standard and applied exercises. The working software is Figma, Arduino IDE, Nordic nRF Connect, Audacity, MATLAB, in free, academic or evaluation versions. Tests are studied using real prototyping procedures for gloves with sensors and haptic actuators, audio intelligibility tests in helmets, and usability assessments with riders. Assessment is continuous by module plus the final integrating project.
Build it end to end
Your final project follows the real engineering workflow, step by step, reviewed by your tutor.
Analyse the rider's interaction constraints with helmet and gloves.
Integrate electronics into the helmet without compromising protection.
Design voice and audio interfaces that are robust to noise.
Develop smart gloves with sensors and haptic actuators.
Define reliable gestures and touch patterns while riding.
Where this takes you
Requirements
- Prior technical training or professional experience in the sector. A university degree is not required.
- Internet connection and a computer capable of running the programme's software.
- Sufficient command of Spanish to follow technical regulatory texts.
Ready to start?
Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.
Frequently asked questions
The programme totals 800 hours spread over 6 to 8 months. That is between 10 and 15 hours per week on average, compatible with a full-time job.
You will work with Figma, Arduino IDE, Nordic nRF Connect, Audacity and MATLAB. Free, academic or evaluation versions are used, and the tutor indicates the open-source alternative where one exists.
A SEIUM diploma upon passing the continuous assessment and the integrating project. This is SEIUM's own training, not an official Ministry qualification.
Yes. Modules passed in a course or postgraduate diploma in the same area are recognised towards the higher programme. Check the recognition policy when you enrol.
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