Postgraduate DiplomaDesign, HMI & Product. Applications open

Diploma in Usage Analytics and Experience Improvement

Online postgraduate diploma of 800 hours in usage analytics and experience improvement, structured in 8 modules covering behavioural analysis, digital qualitative analytics, user research, diagnosis and prioritisation, improvement design and impact measurement with ISO 9241-11, ISO 9241-210 and Amplitude, with an assigned technical tutor.

Duration6–8 months
ModeOnline
LanguageEnglish
Start datesSet by the faculty
AwardSEIUM Institute diploma
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Learning outcomes

What you will be able to do

01

Interpret user behaviour from usage data.

02

Apply funnel, cohort and path analysis.

03

Combine digital qualitative analytics with user research.

04

Diagnose and prioritise experience problems.

05

Design evidence-based improvements.

06

Measure the impact of the improvements implemented.

07

Draw up an experience improvement roadmap.

Profile

Who it's for

  • User experience researchers who want to combine qualitative work with usage data.
  • Product analysts looking to turn metrics into concrete improvements.
  • UX designers who want their decisions backed by evidence.
  • Conversion optimisation leads working on funnels and drop-off.
  • Customer experience managers across digital channels.
  • Digital product managers responsible for experience quality.
  • Engineering or science graduates seeking to enter digital product teams.
Standards & tools

What you'll work with

  • ISO 9241-11 (usability definitions and concepts)
  • ISO 9241-210 (human-centred design for interactive systems)
  • ISO/IEC 25062 (Common Industry Format for usability test reports)
  • Regulation (EU) 2016/679 (General Data Protection Regulation)
  • ISO 20252 (market, opinion and social research)
  • ISO 10004 (customer satisfaction monitoring and measurement)
  • WCAG 2.2 (Web Content Accessibility Guidelines)
  • Amplitude
  • Hotjar
  • Contentsquare
  • Dovetail
  • Maze
Syllabus

8 modules

  1. 1.1Mental models and behaviour
  2. 1.2From data to insight
  3. 1.3Quantitative and qualitative analytics
  4. 1.4Customer journey and touchpoints
  5. 1.5User jobs to be done
  6. 1.6Behavioural segmentation
  7. 1.7Data-driven personas
  8. 1.8Continuous experience improvement cycle
  9. 1.9Sources of usage data
  10. 1.10Workshop: journey map with real data
  1. 2.1Funnel analysis
  2. 2.2Cohort and retention analysis
  3. 2.3Navigation path analysis
  4. 2.4Feature adoption
  5. 2.5Power users and occasional users
  6. 2.6Churn analysis
  7. 2.7Usage frequency and loyalty
  8. 2.8Value discovery moments
  9. 2.9Internal search analysis
  10. 2.10Practical: cohort analysis in Amplitude
  1. 3.1Click and scroll heat maps
  2. 3.2Session recordings
  3. 3.3Rage clicks and error signals
  4. 3.4In-product surveys
  5. 3.5Analysis of open-ended feedback
  6. 3.6Text and sentiment analysis
  7. 3.7Support tickets as a source
  8. 3.8App store reviews
  9. 3.9Triangulation of sources
  10. 3.10Lab: analysing recordings with Hotjar
  1. 4.1Data-led interviews
  2. 4.2Moderated usability testing
  3. 4.3Unmoderated remote testing
  4. 4.4Diary studies
  5. 4.5Card sorting and tree testing
  6. 4.6In-vehicle contextual research
  7. 4.7Participant recruitment
  8. 4.8Synthesis and affinity diagrams
  9. 4.9Insights repository
  10. 4.10Case study: usability test of a checkout flow
  1. 5.1Detecting usability problems
  2. 5.2Nielsen heuristic evaluation
  3. 5.3Severity of problems
  4. 5.4Quantifying the impact
  5. 5.5Impact and effort matrix
  6. 5.6RICE prioritisation model
  7. 5.7Improvement opportunities
  8. 5.8Solution hypotheses
  9. 5.9Experience backlog
  10. 5.10Workshop: RICE prioritisation of improvements
  1. 6.1Redesigning flows
  2. 6.2Microinteractions and feedback
  3. 6.3Information architecture
  4. 6.4Content and microcopy
  5. 6.5Onboarding and feature discovery
  6. 6.6Usage-based personalisation
  7. 6.7Accessibility in improvements
  8. 6.8Prototyping solutions
  9. 6.9Validation before development
  10. 6.10Practical: redesigning a flow with high drop-off
  1. 7.1Before-and-after metrics
  2. 7.2A/B testing of improvements
  3. 7.3Tracking satisfaction
  4. 7.4Impact on support and costs
  5. 7.5Attribution of results
  6. 7.6Impact reports
  7. 7.7Communicating achievements
  8. 7.8Lessons learned from the cycle
  9. 7.9Managing experience regressions
  10. 7.10Case study: impact report of a redesign
  1. 8.1Product selection
  2. 8.2Usage analysis
  3. 8.3Qualitative user research
  4. 8.4Problem diagnosis
  5. 8.5Improvement proposal
  6. 8.6Prototype and user validation
  7. 8.7Impact measurement plan
  8. 8.8Improvement roadmap
  9. 8.9Report and presentation
  10. 8.10Final project: final review with the tutor
Methodology, software & labs

How you'll learn

The programme is 100% online on the SEIUM campus, with downloadable material, recorded classes and an assigned technical tutor. There are no fixed timetables: you progress at your own pace within each intake, so it fits around your job.

Each module combines theory, guided reading of the original standard and applied exercises. You work with Amplitude, Hotjar, Contentsquare, Dovetail and Maze, in free, academic or evaluation versions. Exercises are based on real procedures: funnel and cohort analysis in digital products, moderated and remote usability testing, and redesign of flows with high drop-off. Assessment is continuous by module, plus the final integrating project.

Standards covered: ISO 9241-11, ISO 9241-210, ISO/IEC 25062, Regulation (EU) 2016/679, ISO 20252, ISO 10004, WCAG 2.2.

Assigned technical tutor:every module ends with a deliverable that your tutor marks individually.
Standards-based learning:guided reading of ISO 9241-11, ISO 9241-210 and ISO/IEC 25062 applied to real cases, not as a theoretical annex.
Industry software:Amplitude, Hotjar, Contentsquare, Dovetail and Maze, in free, academic or evaluation versions.
Final project:a complete experience improvement project for a digital product, from usage analysis and user research to validated improvements and an impact-measured roadmap, reviewed by your tutor.
Flexible format:100% online, no fixed timetables, compatible with full-time work.
Capstone project

Build it end to end

Your final project follows the real engineering workflow, step by step, reviewed by your tutor.

Product selection and usage analysis
Choose a digital product and analyse how it is actually used.
User research and diagnosis
Run qualitative research with users and diagnose the main experience problems.
Improvement proposal and prototype
Propose improvements and validate a prototype with users.
Impact plan and roadmap
Define how impact will be measured and build an improvement roadmap.
Final project
Present the complete experience improvement project, reviewed by your tutor.
Career opportunities

Where this takes you

User Experience ResearcherProduct AnalystUser Experience DesignerConversion Optimisation LeadCustomer Experience ManagerDigital Product Manager
Admissions & scholarships

Requirements

  • Prior technical training or professional experience in the sector. No university degree is required.
  • Internet connection and a computer capable of running the programme software.
  • English sufficient to read technical standards.

Ready to start?

Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.

FAQ

Frequently asked questions

The programme totals 800 hours over 6–8 months. You set your own pace within each intake, and your tutor helps you plan the workload around your job.

You work with Amplitude, Hotjar, Contentsquare, Dovetail and Maze, using free, academic or evaluation versions. Your tutor indicates the free alternative wherever one exists.

A SEIUM Institute diploma, awarded on passing the continuous assessment and the final project. It is SEIUM's own qualification, not an official state degree; its recognition depends on the programme completed and the regulations of each country.

Yes. Modules passed are recognised in a higher programme in the same area (postgraduate diploma or master's). Ask about the recognition policy when you enrol.

Prior technical training or professional experience in the sector (no university degree required), a computer able to run the programme software and English sufficient to read technical standards.

Start dates are set by SEIUM's faculty for each intake. Our admissions team will confirm the next available date when you apply.

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