Course in Rapid Prototyping in Car Restoration
Online 300-hour course in rapid prototyping in car restoration. 6 modules covering ISO/ASTM 52900 (additive manufacturing: terminology), ISO/ASTM 52910 (design for additive manufacturing) and Fusion 360. Dedicated tutor and enrolment open.
Take the controls.
Run a real engineering trade-off from this programme. Move the sliders, watch the model react in real time and beat the challenge.
What you will be able to do
Using prototyping as a decision-making tool in restoration.
Creating shape and fit prototypes from scans.
Designing functional prototypes with suitable materials.
Transferring the prototype to the manufacture of the final part.
Communicating technical specifications to clients and suppliers.
Analysing common errors in part prototyping.
Carrying out a prototyping project applied to a restoration.
Who it's for
- Rapid prototyping technician wishing to specialise in rapid prototyping in car restoration.
- Automotive parts CAD designer wishing to specialise in rapid prototyping in car restoration.
- Reverse engineering technician wishing to specialise in rapid prototyping in car restoration.
- Additive manufacturing technician wishing to specialise in rapid prototyping in car restoration.
- Classic vehicle restorer wishing to specialise in rapid prototyping in car restoration.
- Manufacturing supplier coordinator wishing to specialise in rapid prototyping in car restoration.
- Graduates in engineering or sciences seeking to enter classic car restoration workshops.
What you'll work with
- ISO/ASTM 52900 (additive manufacturing: terminology)
- ISO/ASTM 52910 (design for additive manufacturing)
- ISO 10303 (STEP data exchange format)
- ISO 1101 (geometrical tolerancing)
- ISO 128 (technical drawing)
- VDI 3405 (additive manufacturing processes)
6 modules · 300 h
1.1What problem a prototype solves1.2Shape, fit and function prototypes1.3The cost of getting it wrong without a prototype1.4Iteration cycle and its duration1.5Criteria for stopping an iteration1.6Who decides and with what information1.7Documentation of each iteration1.8Tools available in a workshop1.9Prototyping budget1.10Workshop: iteration plan for a part
2.1Cardboard, foam and wood2.2Clay and modelling compounds2.3Low-resolution rapid printing2.4Thin sheet templates2.5Checking gaps and clearances2.6Interference with other elements2.7Trial assembly and disassembly2.8Photographing each test2.9Corrections on the prototype itself2.10Practice: fit prototype of a part
3.1Materials that withstand testing3.2Bench testing versus vehicle testing3.3Limitations of the functional prototype3.4Simple test instrumentation3.5Success criteria defined in advance3.6Test duration3.7Risk to the vehicle and its control3.8Recording results3.9Decision after testing3.10Practice: functional test of a prototype
4.1Transferring corrections to the model4.2Choosing the final manufacturing process4.3Material changes and their effect4.4Final part tolerances4.5Finishes and final appearance4.6Cost of the final part4.7Supplier lead times4.8Validation of the first part4.9Filing the dossier4.10Practice: moving a validated prototype into production
5.1Presenting prototypes to the owner5.2Managing expectations5.3Documented approval of each phase5.4Communication with the external workshop5.5Requesting a quote with a prototype5.6Ownership of the model and tooling5.7Project confidentiality5.8Cost charged to the client5.9Realistic timescales5.10Practice: presentation dossier for a prototype
6.1Interior parts and their fit6.2Brackets and anchorages6.3Ducts and pipework6.4Visible parts and their finish6.5Safety parts: limits of prototyping6.6Common errors and their cost6.7Endless iterations and how to avoid them6.8Workshop prototype archive6.9Documented real cases6.10Final project: complete prototyping cycle of a part
How you'll learn
100% online training on the SEIUM campus, with downloadable material, recorded classes and a dedicated technical tutor. There are no fixed timetables: students progress at their own pace within the enrolment period, which makes it possible to combine the course with work.
Each module combines theory, guided reading of the original standard and applied exercises. The software used is Fusion 360, SolidWorks, Artec Studio (3D scanning), Ultimaker Cura, Blender, in free, academic or evaluation versions. Tests are studied using real procedures for fit prototypes on the bodywork, functional validation of printed parts, and comparison of scans and CAD models. Assessment is continuous by module, plus the final integrating project.
Build it end to end
Your final project follows the real engineering workflow, step by step, reviewed by your tutor.
Using prototyping as a decision-making tool in restoration.
Creating shape and fit prototypes from scans.
Designing functional prototypes with suitable materials.
Transferring the prototype to the manufacture of the final part.
Communicating technical specifications to clients and suppliers.
Where this takes you
Requirements
- No prior degree is required.
- Internet connection and a computer capable of running the programme's software.
- Sufficient Spanish to follow technical standards documentation.
Ready to start?
Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.
Frequently asked questions
The programme consists of 300 hours in total, spread over 3 to 5 months. That is between 10 and 15 hours per week on average, compatible with full-time work.
You will work with Fusion 360, SolidWorks, Artec Studio (3D scanning), Ultimaker Cura and Blender. Free, academic or evaluation versions are used, and the tutor will indicate the free alternative where one exists.
An own diploma from SEIUM Institute upon passing the continuous assessment and the integrating project. This is in-house training, not an official qualification from the Ministry.
Yes. Modules passed in a course or postgraduate diploma in the same area are credited towards the advanced programme. Please check the recognition policy when you enrol.
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